Description
Game Overview
Embark on an endless journey into the abyss with Dungeon Chronicle, a high-performance Dungeon Crawler source code built for intense action and infinite replayability. Players explore ever-changing dungeon floors that scale in difficulty, ensuring that the challenge never ends. With a focus on loot-driven progression and “Diablo-style” combat, this project is perfect for developers aiming for the top of the RPG charts.
Built on Unity 2018.3.1411, this template is celebrated for its fluid performance and responsive control scheme. Whether it’s slicing through demons with a sword, blasting ghouls with a shotgun, or casting spells with a magic wand, the combat feels heavy and satisfying. The integrated Mercenary System allows players to not only fight alone but to lead a squad of allies, adding a layer of tactical party management to the fast-paced action.
Key Features
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🕯️ Infinite Floor Progression: Explore endless dungeon levels with difficulty that scales alongside your character’s power.
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⚔️ Multi-Class Combat Build: Seamlessly switch between Swords, Pistols, Shotguns, and Magic Wands for hybrid gameplay.
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🛡️ Mercenary System: Recruit and manage a team of allies to help you survive the deeper, more dangerous floors.
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🎒 Loot & Gear Collection: Collect rare resources and powerful equipment to continuously customize and boost your warrior.
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⚡ Skill & Ability Upgrades: A deep progression system that rewards build experimentation and strategic skill point allocation.
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🔥 Action-Driven Combat: Fast-paced hack-and-slash mechanics designed for smooth mobile and desktop performance.
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🎃 Halloween Exclusive Edition: Polished and ready for seasonal reskins or a spooky-themed “Shadow Realm” launch.
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⚙️ Expandable Codebase: Clean and well-commented C# code, making it easy to add new enemies, weapons, or boss encounters.
What’s Included
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Full Unity Source Code (Unity 2018.3.1411 Compatible)
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Complete Action RPG Asset Pack (Weapon models, enemy sprites, and dungeon tiles)
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Mercenary AI & Party Management Logic
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Advanced Player Stats & Skill Tree System
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Detailed Documentation for balancing floors and implementing IAP/Ads.
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Support: Technical assistance and professional reskinning available via [suspicious link removed] live chat.
Who Is This For?
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Indie RPG Developers: Who want a battle-tested “Infinite Dungeon” engine with complex combat mechanics already built.
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Mobile Publishers: Seeking a high-retention Action RPG with endless monetization potential via loot boxes and gear upgrades.
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Content Creators: Use the scalable floor system to create “Spooky Halloween Challenges” for your player community.
How You Can Use It
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Monetize with Ease: Integrate AdMob Rewarded Ads for “Instant Revive,” “Loot Rerolls,” or “Double Gold Floors.”
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Halloween Reskin: Add pumpkins, skeletons, and eerie fog effects to leverage the Halloween Exclusive theme for seasonal store features.
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In-App Purchases: Sell “Legendary Mercenaries,” “Unlimited Inventory Space,” or “Premium Weapon Packs.”
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Endless Updates: Use the modular floor logic to add “Themed Zones” like Ice Caves, Volcanic Chambers, or Haunted Cathedrals.
Final Conclusion
Dungeon Crawlers are a staple of the mobile RPG market, and Dungeon Chronicle offers the most robust and expandable engine to enter this niche. With its infinite progression, mercenary tactics, and multi-weapon combat, this Unity source code saves you hundreds of hours of system design and balancing. Secure your copy from [suspicious link removed] today and start building your ultimate dungeon empire!












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