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Description

🐜 Ants Flow: Colony Sort Unity Puzzle Game Template Ants Flow: Colony Sort is a complete colour-sorting puzzle game Unity source code project designed specifically for portrait mobile gameplay. The core idea combines colourful pixel-art boards with animated ant groups. Players tap the correct colour-matched ant cards and watch the ants collect their corresponding pixel blocks. Because the move tray has only five available slots, every move matters. Players need to think ahead, manage the tray and avoid creating situations where their available moves become blocked. As the board is cleared, the hidden pixel artwork gradually appears, providing a satisfying visual payoff when the puzzle is completed. This is a complete playable game project rather than a simple UI template, making it suitable for developers looking for a reskinnable and expandable Unity puzzle game foundation. 🎮 Colour-Sorting Puzzle Gameplay The gameplay loop is built around matching ant groups with their corresponding coloured pixel blocks. Players can: Tap colour-matched ant cards Send animated ant groups toward matching blocks Manage a five-slot move tray Plan moves around available paths Clear layered pixel blocks Reveal hidden artwork Complete increasingly challenging levels The limited tray creates a strategic element where players must consider upcoming moves instead of simply tapping every available option. 🧩 60 Playable Puzzle Levels The project includes 60 playable levels with progressive unlocking and local save data. Players can work through the available level progression while collecting: Stars Best scores Coins Level completion progress Progression data is stored locally using a JSON save system, allowing the project to maintain player progress between sessions. 🖼️ Image-to-Level Creator One of the most useful development features is the included Image Level Creator. Developers can import artwork and use the image-to-level workflow to generate playable pixel-art puzzle boards. This makes it easier to create additional content without manually constructing every pixel board from scratch. The project also uses editable ScriptableObject level data, providing a data-driven workflow for managing and modifying levels. 🧱 Data-Driven 3D Pixel Boards Ants Flow uses a data-driven 3D pixel-art board generation system. The puzzle structure supports: ✔ Layered blocks ✔ Block availability rules ✔ Block dependencies ✔ Deadlock checks ✔ Editable level data ✔ Procedural board generation from imported artwork This provides developers with a flexible foundation for producing additional puzzle content. 💡 Hint & Undo Systems When players need assistance, the project provides both Undo history and a context-aware hint system. These features give players additional ways to recover from difficult situations and continue solving the puzzle. The move system also provides feedback when the five-slot tray becomes full, helping communicate why another move may not be available. ⚡ 1x / 2x Game Speed The game includes a selectable 1x / 2x gameplay speed system. Players can hold the speed-up input to accelerate gameplay when desired. This can make repeated actions and animations feel faster without changing the underlying puzzle mechanics. 📱 Mobile-First Portrait Experience Ants Flow is designed around a portrait mobile layout, with responsive UI scaling and safe-area support. The project includes: Portrait camera Responsive UI Safe-area support Main menu Splash screen Settings Pause screen Level selection Completion UI Gameplay HUD The project is focused primarily on Android mobile performance and includes efficient pooling and lightweight gameplay systems. 🐜 Customizable Ant Visual System The included ant visual-profile system makes it easier to replace the existing ant presentation. Developers can work with the ant prefab and animations to create their own visual style while retaining the core gameplay structure. This is particularly useful for reskin projects where the original ant characters need to be replaced with a different theme or visual identity. ✨ Effects, Audio & Haptics The project includes a collection of visual and feedback systems designed to make the puzzle experience more engaging. Included effects include: Pixel reveal effects Dust Smoke Confetti Pickup effects Completion effects The project also provides: Background music Sound effects Haptic hooks Volume settings These systems can be customized to match the visual and audio identity of your own game. 💰 Google AdMob Monetization Google AdMob is integrated as an optional monetization system. Developers can enter their own AdMob App ID and ad-unit IDs and configure whether advertising is enabled. Supported Ad Types Interstitial Ads Interstitial advertisements can appear when an unlocked level is selected and at level completion, subject to the configured cooldown. Rewarded Ads The rewarded system includes a claim option that can provide a 5x coin reward after the rewarded advertisement has successfully completed. App-Open Ads App-open advertising can be configured when the application returns from the background. The system does not show an app-open ad on the first launch. Buyers are responsible for configuring their own advertising accounts, IDs, privacy policy, consent flow and store declarations. 📦 What You Get The download includes: Source Project Unity 6 project Scenes C# scripts Materials Prefabs Level data Project assets Puzzle Content 60 playable levels Progressive unlocking Image-to-level workflow Editable ScriptableObject levels Pixel-art board generation Layer and dependency systems Deadlock checks Game Systems Five-slot move tray Undo system Context-aware hints 1x / 2x game speed Coin system Stars Best scores Local JSON save system Level progression UI & Feedback Main menu Splash screen Level selection Gameplay UI Pause Completion screen Settings Responsive portrait UI Safe-area support Audio Haptics VFX Monetization Google AdMob integration Interstitial ads Rewarded ads App-open ads Configurable AdMob settings Documentation A beginner-friendly PDF documentation guide is included with the project. 🎨 Built for Reskinning & Expansion Ants Flow is structured as a reusable puzzle-game foundation. Developers can customize the game's artwork, ant characters, levels, UI, audio, branding and other project assets to create their own original puzzle experience. The image-to-level workflow is particularly useful for expanding the game with additional artwork-based levels. ⚙️ Technical Requirements Specification Details Unity Unity 6.0 or newer Build Support Android Build Support Development OS Windows or macOS Primary Platform Android Recommended Android Android 7.0 / API 24 or newer Game Orientation Portrait Monetization Google AdMob Save System Local JSON Level Data ScriptableObject UI Responsive mobile UI Google AdMob is optional and is only required if you want to enable advertisements. A Google Play developer account, release keystore, privacy policy and store assets are required when preparing the project for publishing. 🛠️ Quick Start 1. Open the Project Extract the download and add the project folder through Unity Hub. 2. Run the Game Open the Bootstrap scene and press Play. 3. Create New Levels Use the Image Level Creator to import an image and generate a new level asset. 4. Configure AdMob If you want advertising, configure Google AdMob and enter your own App ID and ad-unit IDs in the supplied ad settings. 5. Prepare Android Build Set your own Android package name and release keystore before generating an Android App Bundle (.aab). ⚠️ Important Buyer Notes This is a source-code product. Buyers should configure their own: Package name Release keystore Store listing Privacy policy Advertising accounts AdMob IDs Commercial artwork Fonts Audio Branding Only use assets that you own or have properly licensed for commercial distribution. ⭐ Why Choose Ants Flow: Colony Sort? ✔ Complete colour-sorting puzzle gameplay ✔ 60 playable levels ✔ Progressive level unlocking ✔ Five-slot strategic move tray ✔ Animated ant groups ✔ Pixel-art board generation ✔ Image-to-level creator ✔ ScriptableObject-driven level data ✔ Layered blocks and dependencies ✔ Deadlock checks ✔ Undo history ✔ Context-aware hints ✔ 1x / 2x speed system ✔ Coins, stars and best scores ✔ Local JSON save system ✔ 16? Wait, source does not specify a number of ant profiles, so no invented count ✔ Customizable ant prefab and animations ✔ Pixel reveal and completion effects ✔ Audio, music and haptic hooks ✔ Portrait mobile UI ✔ Safe-area support ✔ Android-focused optimization ✔ Google AdMob integration ✔ Interstitial, rewarded and app-open ads ✔ Beginner-friendly PDF documentation ✔ Designed for reskinning and expansion

Ant Flow Colony Sort 3D - Unity Source Code

Ants Flow: Colony Sort is a polished portrait mobile puzzle game built with Unity 6. Players tap colour-matched ant cards, guide animated ants to collect matching pixel blocks, and carefully manage a five-slot move tray. Clearing the board reveals colourful pixel artwork and completes the level. The project includes 60 playable levels, image-to-level creation, editable ScriptableObject data, local progression, hints, undo, responsive mobile UI, effects, audio, haptics, and optional Google AdMob monetization.

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Product Details

  • Categories:
  • Unity Version: 2021.3+
  • Files Included: .cs, .csproj, .dll, .prefab, .unityproj, .xml, build.settings
  • Platforms:
    Android / iOS
  • Last Update: Sep 03, 2026

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