Description
Squad Friend – Top Down Shooter Unity
Build your next action survival game with Squad Friend – Top Down Shooter Unity, a complete Unity source code project designed for Android mobile game publishing.
This professionally developed top-down shooter template features survival gameplay, monster enemies, squad-building mechanics, leveling systems, rewards, and built-in AdMob monetization support.
Perfect for indie developers, mobile game publishers, and Unity creators targeting the action survival game market.
🎮 Addictive Survival Shooter Gameplay
Squad Friend delivers fast-paced top-down shooter action designed to keep players engaged.
Players can:
✔ Fight waves of chasing monsters
✔ Build a powerful squad
✔ Level up during gameplay
✔ Survive longer enemy attacks
✔ Unlock rewards and upgrades
The gameplay is simple to understand but highly addictive for action game players.
🚀 Ready-to-Publish Android Project
Available on sellunitysourcecode.com, this project helps developers launch Android games quickly without building systems from scratch.
✔ Complete Unity source code included
✔ Unity 2022.3.62f3 support
✔ Beginner-friendly structure
✔ Fast customization workflow
Perfect for rapid publishing and reskin projects.
💰 Built-In AdMob Monetization
The project includes the latest AdMob version for revenue generation.
✔ AdMob Interstitial Ads
✔ Rewarded Video Ads
✔ Optimized ad placements
✔ Android monetization support
Start earning from your game after launch.
👾 Enemy & Progression Systems
✔ Multiple enemy types
✔ Different enemy skills and behaviors
✔ Leveling system
✔ Reward system
✔ Survival progression gameplay
These systems help improve retention and replay value.
📱 Latest Android Support
✔ Android 64-bit support
✔ Latest SDK support
✔ API level up to 36
✔ 16KB page size support
✔ Google Play policy-ready structure
Designed for modern Android publishing requirements.
🛠️ Clean & Easy-to-Modify Code
✔ Well-structured Unity project
✔ Clean C# scripts
✔ Easy customization
✔ Simple reskin workflow
✔ Documentation included
Perfect for both commercial publishing and learning Unity development.